WeaknessesSome may find the puzzles a bit too simple. For sensitive players the scare level may be too strong. It’s also possible to get stuck by overlooking an element.
StrengthsThe set design and old-hotel atmosphere are hugely impressive, and each new area surprises. The actor supports the story and gives unobtrusive hints, and the task flow feels very natural. The production is at a very high technical level.
SecurityNo data on safety rules or age limits. The staff are friendly and keep watch over the game’s progress.
Level of fearThis is a generally high fear level with moments of terror and adrenaline spikes, at times brushing against horror. Children and very sensitive people may feel uncomfortable.
Actors' gameThe actor’s presence is key and well woven into the narrative, with discreet, diegetic hints. Interactions build tension instead of relying on cheap scares.
Quality of riddlesThe puzzles are logical, readable, and varied, well grounded in the game world. Direction and environmental cues guide you smoothly to the next steps. Veterans may find some moments easier, but the solving remains satisfying.
PlotYou enter an abandoned hotel in Sinwood to unravel a string of disappearances and confront something lurking inside. The plot blends reality with legend smoothly, without heavy-handed exposition.
Difficulty levelMedium difficulty with excellent flow, so less experienced teams will cope fine. Pairs and small teams are comfortable; larger groups may feel crowded.
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